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Glass Joe
Draenei Shaman
Kil'Jaeden
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Posted by Stepp on the wow forums:
Considering the lack of diversity of weapons out there, you want 2.6/2.6 MH/OH
Snorkle from the Euro forums posted this as proof:

Ok here's the deal.
There are two common mainhand speeds. 2.7 (dragonmaw, reflex blades, planar edge, etc) and 2.6 (demonblood eviscerator, fool's bane, gladiator's XXX, decapitator, etc etc).
There are 3 common offhand speeds: 2.2 (fel edged battleaxe), 2.4 (runic hammer), 2.6 (boggspine knuckles, gladiator's stuff, harvester of souls, bloodskull destroyer, etc).
If they are the same speed (aka 2.6/2.6) then in no case can one offhand procc cut off more than 1 mh swing (assuming no haste effects, obviously).
If they are of different speeds, the swing timer diverges. Here's what will happen (time when swings will go off, assuming no parry or haste):
2.7 - 0 -> 2.7 -> 5.4 -> 8.1 -> 10.8 -> 13.5 -> 16.2 -> 18.9 -> 21.6 -> 24.3 -> 27 -> 29.7 -> 32.4 -> 35.1 -> 37.8 -> etc,
2.6 - 0 -> 2.6 -> 5.2 -> 7.8 -> 10.4 -> 13 -> 15.6 -> 18.2 -> 20.8 -> 23.4 -> 26 -> 28.6 -> 31.2 -> 33.8 -> etc too bored to continue. They will meet after 70.2 seconds. In the meantime, the average disphasement between the weapons is 1.25 seconds.
Now, as you can see, there will be times where a offhand wf procc will prevent the two next MH swings from proccing WF. This never happens in same-speed situations. It happens in... 6 of the possible scenarios, making it a 23-24 extra % to cut off a MH procc. Considering this happens only if the offhand before it is not in cooldown and proccs wf, we get a total 3.84% less windfuries!!! (3.84% of 20%, so like... a 0.77% lower procc chance).
If we use the same reasoning with 2.6/2.5, then we get the fact that they will meet after 65 seconds, the average disphasement is 1.2, the offhand will prevent proccs from the mainhand in 8 of the swings, meaning a 32% extra % to cut off a MH procc, meaning 5.12% less windfuries or a total of 1.02% lower procc chance.
Same thing for 2.7/2.5 we see they meet after 67.5 seconds, average disphasement is 1.2, offhand can steal proccs in 7 of the swings, meaning a 26% chance to cut off mh proccs meaning which translates into 4.16 less windfuries or a 0.83% lower procc chance.
2.7/2.4 meet after 64.8 seconds, average disphasement is 1.15, 7 swings can cut windfury, meaning a 6% chance to cut off mh proccs meaning which translates into 4.16 less windfuries or a 0.83% lower procc chance.
2.7/2.2 meet after 59.4 seconds, average disphasement is 1.05, again 7 swings can deny mh proccs, meaning again 6% chance blah blah 0.83% procc chance.
2.6/2.4 meet after 64.4 seconds, 1.15 average disphasement, 9 swings can deny a procc of windfury (ignore my english, I've got a monstrous headache and I'm writing on autopilot). 5.5% less windfuries, 1.1% lower procc chance.
And I frankly won't continue. Conclusions: as we expected, the faster, the worse. Really, using weapons with different speeds WILL be ... eh... the opposite of beneficial to your DPS... detrimental that's it. So use 2.6/2.6 or 2.7/2.7.
Snorkle
Final statement: Oh... my FLUXING god, blizzard developers, WHAT WERE YOU THINKING?!?! For <beep> sake, who in blazes has to calculate all this crap just to be able to optimize their DPS?! In the name of all that is good in this game, do something ELSE to windfury, this is ridiculous... Reduce the procc% and make the cooldown just weapon dependant... Or something, whatever... And now, off to bed...
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Don't really know what to make of this. If you were to MH a 2.6 weapon you would be taking something way inferior to dragonmaw unless it was an arena weapon. I guess the issue here is if you take something 2.6 speed, does the lower quality of item (but better speed) make up for the missed WF chances?
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