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Don Flamenco
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Using my mod. 2200/25%c/22%h/0haste. The usual disclaimers apply: this is just my best guess of the way combat mechanics work. Also note that I've ignored any stat differences between the weapons.
Black Planar Edge + Merciless Gladiator's Cleaver

------------------------------------ ESCS -------------------------------------
-- INPUT DATA --
Player AP=2200, H=22.0%, C=25.0%, Haste=0.0%. SScooldown=10.0s
Player Weapons: MH=172-320/2.7s, OH=177-330/2.6s
Monster Level=73, Armor Mitigation=30.0%
Combat duration: 360000 seconds
-- SWING OUTPUT DATA --
MH Wh: Swings=159688 | M=(3.5%), D=(6.5%), G=(25.1%), C=(25.0%), H=(40.0%)
OH Wh: Swings=166198 | M=(3.4%), D=(6.4%), G=(25.1%), C=(25.2%), H=(39.9%)
MH WF: Swings= 63526 | M=(0.0%), D=(6.5%), G=(never), C=(25.2%), H=(68.3%)
OH WF: Swings= 63338 | M=(0.0%), D=(6.7%), G=(never), C=(24.8%), H=(68.5%)
MH SS: Swings= 35992 | M=(0.0%), D=(6.6%), G=(never), C=(24.9%), H=(68.5%)
OH SS: Swings= 33612 | M=(0.0%), D=(6.6%), G=(never), C=(24.9%), H=(68.4%)
-- DAMAGE OUTPUT DATA: 278713507 Total --
MH Wh: Dmg=(34.1%) | G=(17%)[345-454], C=(46%)[918-1212], H=(37%)[459-606]
OH Wh: Dmg=(17.6%) | G=(17%)[169-225], C=(46%)[451-600], H=(37%)[225- 300]
MH WF: Dmg=(23.4%) | G=(never), C=(42%)[1483-1894], H=(58%)[742-947]
OH WF: Dmg=(12.7%) | G=(never), C=(42%)[822-1030], H=(58%)[411-515]
MH SS: Dmg=(08.4%) | G=(never), C=(42%)[920-1212], H=(58%)[459-606]
OH SS: Dmg=(03.8%) | G=(never), C=(42%)[451-600], H=(58%)[225-300]
Flurried white swings: MH=73.5%, OH=73.9%
DPS = 774.2
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A nonexistent weapon with the same DPS as Black Planar Edge, but 2.60 speed (ratioed down high end and low end damage by 2.6/2.7) + Merciless Gladiator's Cleaver

------------------------------------ ESCS -------------------------------------
-- INPUT DATA --
Player AP=2200, H=22.0%, C=25.0%, Haste=0.0%. SScooldown=10.0s
Player Weapons: MH=166-308/2.6s, OH=177-330/2.6s
Monster Level=73, Armor Mitigation=30.0%
Combat duration: 360000 seconds
-- SWING OUTPUT DATA --
MH Wh: Swings=170880 | M=(3.5%), D=(6.5%), G=(25.1%), C=(24.9%), H=(40.0%)
OH Wh: Swings=170880 | M=(3.4%), D=(6.5%), G=(25.2%), C=(25.1%), H=(39.8%)
MH WF: Swings= 66966 | M=(0.0%), D=(6.5%), G=(never), C=(25.0%), H=(68.5%)
OH WF: Swings= 62082 | M=(0.0%), D=(6.5%), G=(never), C=(24.9%), H=(68.6%)
MH SS: Swings= 35992 | M=(0.0%), D=(6.7%), G=(never), C=(24.7%), H=(68.6%)
OH SS: Swings= 33585 | M=(0.0%), D=(6.4%), G=(never), C=(25.1%), H=(68.4%)
-- DAMAGE OUTPUT DATA: 282312912 Total --
MH Wh: Dmg=(34.7%) | G=(17%)[332-437], C=(46%)[885-1166], H=(37%)[443-583]
OH Wh: Dmg=(17.8%) | G=(17%)[169-225], C=(46%)[451-600], H=(37%)[225- 300]
MH WF: Dmg=(23.4%) | G=(never), C=(42%)[1429-1823], H=(58%)[715-912]
OH WF: Dmg=(12.3%) | G=(never), C=(42%)[821-1030], H=(58%)[411-515]
MH SS: Dmg=(07.9%) | G=(never), C=(42%)[887-1166], H=(58%)[442-583]
OH SS: Dmg=(03.8%) | G=(never), C=(42%)[451-600], H=(58%)[226-300]
Flurried white swings: MH=83.0%, OH=83.0%
DPS = 784.2
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My initial take is that there's about a 1% dps penalty for wielding 2.7+2.6 instead of a same-dps 2.6+2.6.
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