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Old 07/18/07, 9:10 AM   #103 (permalink)
Senzamore
Glass Joe
 
Human Warlock
 
Eldre'Thalas
Basically copied and pasted my query from a good thread on the wow forums. I figured you all could throw in more than enough excellent insight into the situation.

Currently I'm 13/37/11, and it's not bad at all, but I notice that a lot of the time I'm rendered nearly damageless. I run entirely 2v2 and 3v3. For the 2v2, it's admittedly varied, but I mainly go with a mage or a paladin. Warrior/Paladin and anything/Priest gives me a headache due to the massive amount of cleansing going on, and I just have an extremely difficult time doing any sort of noticeable damage. I read earlier about dotting warriors up, fearing the paladin, and getting that one good cc off that enables you to really damage the warrior, but the problem is that in those teams the warrior's usually on me, which means that aside from my two instant cast dots, a one time death coil, and shadowburn, I'm s.o.l.

For these reasons I was strongly considering going 5/35/21, as it seems like a really good spec to remedy my problem. 70% chance to get off searing pains, immolates, and incinerates seems very appealing to me, and if they bother to lock out that tree, then I still have my very viable shadow damage to lean on. It also seems like I'm losing out on very, very little by switching to this spec from my current one, as I never bothered with the felguard anyways, and the 8 points in affliction seem largely "worthless" to me right now anyways. (10% more on agony is barely noticeable, I have more than enough hit to counter players, amplify curse is a "meh" one and done talent, and life tap is more for raiding than anything.)

This looks like it would compliment every partner I currently run with, as I lose virtually nothing noticeable but 2% less chance to be crit and my pet would take 10% more damage (I'd take demonic knowledge over resilience).

As for 3v3s, I run, once again, with basically whatever we feel like. Anything from Warrior, Paladin, Warlock, to Warrior, Mage, Warlock gib teams. At my bracket level and battlegroup a lot of things work. It seems like it'd useful for that too.

I have the priviledge of running with some of the best players not on my server, but in my battle group, and I'd like to be able to contribute something noticeable so they don't have to carry my weight so much. I should also note that I don't really care a single bit about a spec's potential negative influence on raiding or grinding, as those two aspects of the game take a very distant 2nd and 3rd to arena proficiency.

Good lord, this was a wall of text. Apologies, but I'd really, really love some pro opinions on my musings.
 
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