I 2v2 with a combat/daggers rogue (not because that is the ideal spec; because he is too cheap to respec). Started a bit before S2 and are at 1770ish at the moment.
Spec
It seems like most top arena druids are 8/11/42, with the only variations occurring in Nature's Focus and Subtlety. Currently I'm maxing focus and putting 2 in Subtlety but that can change if I find myself having dispel problems. It's interesting that no one takes Healing Touch talents - is arena healing really possible using only HoTs?
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Personally I have Nature's Focus, I feel that subtlety is a bit of a double-edged sword with lifebloom as often you'll want it to be dispelled; especially against warlocks, a very common 2v2 class. Lifebloom is my main defense against dispulsion. That you can max out Nature's Focus but not subtlety is also a factor.
Partners
I'll be teaming up with a warlock, rogue, and warrior. Of those I think the druid/lock team is the strongest, followed by rogue then warrior. With the warlock who is affliction/soullink we'll play an outlast/drain strategy. With the rogue and warrior I think we'll go for more of a burst down/cyclone the healer at the right time strategy. Anyone have experience with either of those?
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Playing with a rogue, don't underestimate the capacity to play an outlast game. Wounding poison gives you a mana advantage against healer teams, and the high control afforded by stunlock and cyclone/roots makes drinking cheese very easy. Not to mention that as a non-mana class, rogues can keep going and going and going. Instant casts makes it difficult for double-dps teams to control you long enough to burst down your rogue. Typically my rogue and I play conservatively against kite heavy-teams until they make a mistake, at which point we can usually seal it with well timed cooldown/DR use or even a sudden target switch.
Of course, when you start off, the capacity to burst a target down while CCing another makes it easy to shoot up the ratings early on. Shaman, Warlocks, Priests, Fire Mages, and such all make great targets for this strategy.
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This is the big weak point right now, having just hit 70. I'm sporting a whopping 8000 health and +800 healing. I was pretty disappointed in the quest rewards while leveling. It seems that feral and moonkin gear was in abundance, but I never found one piece of healing leather. Quite ironic for me who was a Moonkin pre TBC where this type of gear was rare. Anyone know of any decent healing leather quest rewards that I might have missed?
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This is a tough one and something my friend and I faced (and are still facing). My hunter who I have played with very casually in teams with 'ding 70'/PvE-focused friends has never been above 1600 but outgears my druid by a fair margin.
If you have the time, 2/5 HWL set will give you 70 resilience or so off the bat. However most people (myself included) don't enjoy the honor grind enough to justify this. All you can do is hit up the normal Lv.70 instances as much as possible. There are good leather quest rewards out there but I'll leave you to wowhead it =P
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Thanks for all the input. I will be supplementing some gear through PVE but not much of it. I'm thinking of going for the Gladiator's helm first in order to get a meta gem. Is Mystical Skyfire worth it (half cast time proc)? It seems like if all I'm going to be using that has a cast time is cyclone and regrowth something like the stun resist gem might be better.
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I made a thread about that
here and seems the answer is "yes".