Originally Posted by Spades
I really strongly recommend not touching the warrior when fighting this matchup. Sap him, fear him, anything you can do to slow him down, but focus fire that paladin. Make him shield early, then obliterate him when it wears off. Rogue can vanish when he bubbles to get away from the warrior if he needs to. Once the paladin goes down, the warrior is easy meat.
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warriors are tough to sap... if they happen to forget to go to zerk stance when they notice the team has a stealther (possible rogue) the pally is likely going to dispell it straightaway...
warriors are next to impossible to fear... DW+trinket+zerk rage... recklessness to, but you can't use that in arena's
as far as a rogue trying to obliterate a pally ever? not ganna happen...
if its rogue/holy priest VS warrior/paladin... you're best bet will be to try to sap paladin (means luring him off his consecrate) and or blind one and stunlock the other
it will always be a VERY hard fight even if you outgear them...
as a deepthunder warrior/pally 2v2'r myself i can say the only thing that remotely scares me is warlock/druid and lock/spriest... druid only being annoying if they are amazingly geared and skilled... soulink is the hardest thing to overcome ever...
other warrior/paladin teams also tricky... but i usually chuck on a shield and use dragonmaw... this reduces dmg delt... but also mitigates ALOT of the other warrior... thus making his pally OOM faster in which case i switch back to my bitch (deep thunder) and get an easy 15 points