Originally Posted by Fero
Going back to my original question though, I guess what I'm looking for is tactics against a Lock/Healer team on the Ruins arena specifically. On nagrand and blades edge it is easier to use LOS to my advantage, but with a draintank lock standing on top of the tomb in the centre of Ruins I don't really have anywhere to hide.
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At the risk of stating the obvious - the four vertical spikes on each corner of the tomb can be used for LOS. The positioning is precarious and it's quite easy for him to duck left/right, but at the very least you can give him a headache.
There is also the horrible but perhaps necessary strategy of just camping the room.