Originally Posted by Harken
I'm certain this has been covered before, but I thought this might be the thread to beg for some hints or tips. I was 2v2'ing with my rogue friend up to about the 1900's, then changed partners to my ms warr friend and we've pushed it up to 2k rating, however the other night we lost a good 55 rating to a Warr / Pally team, he just tore me to peices and I was left feeling somewhat helpless.
What is the best way to go about staying alive against Stormherald in 2v2? the current 4 second window on him not having blessing of freedom is all too brief it seems. More often than not my natures grasp will be removed by the paladin, bash resisted by the warrior, and when I feral charge the paladin to try and get some breathing room I'm hit with an intercept. Admittedly my gear could still use some upgrades, currently at 300ish resilience and 10k hp.
I'm certain some bad luck and Australian ping doesn't help the issue, but any suggestions would be much appreciated : >
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Seems their team with paladin is a bit at an advantage over you. They can remove your roots and your hamstring.
Equally skilled/geared pala/warr will win druid/warrior. There's few things you can do to gain advantage over the fight, but again, it depends on their reaction and some luck.
Firstly, get Nature's Reach. You won't regret it. Second, pray you get Blade's Edge Arena. Have your warrior stand down, while you stealth on bridge. When their warrior engages and charges your mate, you start cycloning the paladin and hotting your warrior. When DR on paladin is up either buy some more time with charge/bash (maim if you feel comfortable) or chain cyclone the warrior so he can't be healed. If paladin decides to bubble, again chain cyclone the warrior. This of course will go smooth unless warrior decides to come after you, which he can do easily since he will get BoF to remove being spamstringed. You could try running away, even go out of combat and stealth, but again it depends on the map you're playing. I know this is easier said than done, and people won't make many mistakes at higher ratings, so pray for luck. You always need to keep an eye of the situation more than the paladin needs to. If you see an opportinuty, kite the warrior to the starting point (in Lordaeron) and Grasp/Cyclone him there, provided his paladin is far enough and your warrior is beating him. There are many things you can do, but there are twice as many you can be countered with.
I'd like to hear other druids' experience with warrior/paladin teams. I play with a 2734 warlock, we managed easily (me having average pvp gear) up to 1900 with practically no loss, but then we hit a wall. My BG (EU-Rampage) is _swarmed_ with warrior/paladin teams. Many times we manage to win, but it's mostly when they make a mistake.