Originally Posted by songster
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I saw those threads, but after reading them, I did not believe they apply to my specific situation.
The first was more of a how do you go from casual to semi-hardcore. Do I play more or should I be happy with less. How do you make mediocre raiders into good raiders? Then it goes into a discussion of what is casual vs hardcore, and how do you create content for them.
The second is more of a discussion of what works for building a strong raid today, as well a discussion on how the instances are tuned. And finally how do you create instances that can appeal to a wide variety of players with different interests.
My situation is related, but not identical. My guild is trying to do both, raid hardcore and raid casually. I have very good players, and I don't need to teach them to play better. They also all want the same thing, but the intensity of their desire is different. I'm not asking on how to build the perfect raid, or wonder what instances we are ready for. I want to bring the 3 day raiders to Black Temple without alienating the 7 day raiders who got us there.
Right now I've stealth-hardcored us by raiding a little longer without people noticing. But I don't know if this is a sustainable option. My first thought was to recruit more players so no matter what night it is, we have 25 on. But my concern is if I do this, I'll start treating people as interchangeable commodities. So I'm looking for advice from people like Harwin, and his idea of restructuring our raids around some of the raider's schedules.