Originally Posted by Snowy
Yes, we made things more interesting this week when he came out of the trap, and in one motion turned to the raid and cast Draw Soul.
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Yeah we actually had one of those this week (almost 2) we lost our warlock tank after the first trap for some reason (I don't think we know) and then lost a few more people while he rezzed up and got aggro back, so when we had him at 4% he came out of the second trap and drained the raid back up to 14% Third trap he was at 1% and was starting to cast a drain soul on the raid again when he came out but damage got him to the death sequence before he did (so lucky)
We also had fun when we dropped to transform to demon phase, then dot's pushed him below 30% and he stood back up in normal phase and stunned us while I was way at the back of the room with MD's down, some pro recovery when he came out, went for a totem first on one side of the room, then the warlock who had been building threat on the other side, then we bopped him and he went for a shadow priest on the other side and my shield slam didn't miss so I got him, woo. It seems like the 30% while he's in a changing animation bugging him is fixed, either that or we got damn lucky and moved him sub 30 just in time and if it was 2 seconds later and he'd transformed we'd have gotten wrecled.
All in all between that, losing the warlock tank, and almost 2 soul drains on the raid, I was very happy with a 1 shot =x The encounter seems to have a lot of things that can be screwed up, but usually it's your own fault and not too bad to recover from (hell i even got sheared twice, first shear and one right as he enraged, but I had already walled since i was slow to get to the trap). I've gotta say I really like the fight.
We also use 1 druid and 1 warrior to tank the flames, but that's partly out of necessity, we lost some tanks and ended up going to Illidan with 2 warriors and 1 feral druid as our only tanks in guild, so really didn't have a choice, it does work out very well though.