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Just finished testing on Dr. Boom with a Fine Light Crossbow. I tested three shots: auto, steady, and arcane, so as to catch the three cases (white physical damage, yellow physical damage, non-physical damage).
This is with Mortal Shots but without Slaying.
2.1.3:
With RED:
Auto: 321 / 763 - 237.7%
Steady: 362 / 862 - 237.8%
Arcane: 572 / 1360 - 238.1%
Without RED:
Auto: 320 / 735 - 229.7%
Steady: 361 / 830 - 229.9%
Arcane: 571 / 1312 - 229.8%
2.2:
With RED:
Auto: 321 / 761 - 237.1%
Steady: 362 / 859 - 237.3%
Arcane: 572 / 1333 - 233.0%
Without RED:
Auto: 320 / 735 - 229.7%
Steady: 361 / 830 - 229.9%
Arcane: 571 / 1312 - 229.8%
So it seems like they changed the math in two ways. A minor nerf to the math for physical abilities, but a total change to the math for magical damage. Definitely seems additive for arcane shot now.
I'm interested to see real tests for melee now.. if they really did nerf it for melee white damage, auto shot can't be far behind.
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