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[RAID] Boss armor values
These are the values I've got so far. They should be correct within 0.5%. I've also included the converted raw armor values for these, rounded to nearest 100. I will collect more data and update as needed when possible.
Tests were done using an attack with minimal damage range, comparing observed damage (ability hit boss for x damage) to raw damage (ability does y damage on 0 armor mob), while keeping track of various debuffs which would affect the result (e.g. Sunder Armor, Faerie Fire, Hunter's Mark, etc) and reverse-engineering the raw numbers.
KARAZHAN
Attumen the Huntsman: 41.5% -- 7500
Midnight: 43.5% -- 8200
Maiden of Virtue: 39.0% -- 6700
Julianne: 36.5% -- 6100
Romulo: 42.0% -- 7600
Strawman: 41.0% -- 7300
Roar: 31.0% -- 4700
The Curator: 36.5% -- 6100
Shade of Aran: 26.5% -- 3800
Kil'rek: 24.5% -- 3400
Terestian Illhoof: 39.0% -- 6700
Nightbane: 42.0% -- 7600
Netherspite: 34.0% -- 5500
Prince Malchezaar: 42.0% -- 7600
TEMPEST KEEP
Al'ar: 40.0% -- 7000
Void Reaver: 50.0% -- 10700
High Astromancer Solarian: 37.0% -- 6200
SERPENTSHRINE CAVERN
Lady Vashj: 37.0% -- 6200
OUTDOOR
Doomwalker: 42.0% -- 7600
Last edited by Lactose : 10/02/07 at 7:46 PM.
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