Originally Posted by Dayve
I've been doing a fair bit of testing on mob armor over the past month. I've been using pretty much the same method as Lactose, although I use imp. Thunder Clap (which has a fixed damage amount).
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That's pretty much what I've been doing as well. In my case, my damage range is
x -
(x+1). I've got Debuff Filter set up to filter the debuffs which would affect the result, and several of these values are from Misdirection at the start of the fight (i.e. no one has applied any debuffs yet).
I'll go over my logs again, as well as try to verify them this reset.