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I posted a Mage help request in the Theorycrafting thread by accident.
I am baffled by our Mage's DPS...so is he.
Here's our Mage:
The World of Warcraft Armory
1020 Fire spell, 26.38% crit, 160 hit rating, 10/48/3 build.
Here's his WWS for our last Gruul attempt:
Skydriver - WWS
Average Fireball 2329, max crit 3916, 26% effective crit on Fireball.
Looking at other Mages, it became apparent that they are putting out significantly more DPS than him in worse gear. I know he's a decent player.
Here's our example:
The World of Warcraft Armory
825 Fire spell, 27% crit, 103 hit rating, 10/48/3 build.
Here's her WWS:
Feloree - WWS
Average Fireball 2617, max crit for 6019, 38% effective crit.
Obviously, we're loosing a lot somewhere either in raid buffs/pots/flasks or some debuff on Gruul.
Our Mage, Skydriver has been keeping the Scorch debuff up, and his spell usage is nearly exactly that of Feloree.
What baffles me is the extra 14% crit she has and that her Fireballs seem to do 200% critical damage and still do Ignite damage on top of that. Where's that coming from? I looked through the raid and through the debuffs on Gruuls and I don't see anything.
"The other mage is in pvp gear in the armory. I can tell by his/her lesser spell blasting procs that he replaces at least the helm if not more for raiding. He is probably close to the other mage in his raid gear.
Skydriver's average fireball is lower due to dying less than half way through the fight. He was not able to take advantage of molten fury which gives 20% extra damage under 20%. He also casted scorch way too much. He should only be doing it enough to keep the debuff up."
"It's probably extremely likely that the other mage logged out their PvP gear, seeing they're tailoring and not wearing any spellfire. Yeah, thats probably it for sure, Feloree gets the Nexus horn buff 4 times in that report, and certainly isn't wearing it on the armory. Different weapons, gear and trinkets could easily make up that difference in average fireball damage.
The fireball crit damage isn't that far off for Feloree either, 2600avg for the fight, average crit would be 3900. Use of combustion and a flamecap in the last 20% could easily move that average crit to 4400. Especially with that massive 6k crit, probably a lucky overlap under 20% with both trinkets active."
There's still no explanation for the extra 14% crit, unless it all comes from gear.
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