Thanks a lot for the feedback and contribution!
I have some issues with the following statements though:
Originally Posted by Chronitia
1.) Affliction gets a huge head start due to tailoring gear
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It's a great set for any warlock, regardless of spec. Demonologists and Destruction warlocks love spellpower too. I'll leave it in the middle.
Originally Posted by Chronitia
While crit is only important if you are the raid's ISB factory, damage and hit are both very important.
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In a starting raid group, especially if crit ratios are low and more dots are present, the ISB debuff is less likely to be overwritten. If it's not overwritten, then it boosts the next 4 hits by 20%, and all dots in between too. That's a sizeable damage bonus.
And I don't see how one single warlock can provide ISB uptime for the entire raid, so the concept of an ISB factory shouldn't be in the guide, in my opinion.
Everything else has been merged into the guide. Thanks!