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I'm personally not going to whine until the patch is released. And I strongly believe they should re-itemize T6, as I'm shortly going to explain.
Simply: the age of the hit-immune bear tank is really, really possible. And they can't allow us to continue going in that direction; they can't create another level in Sunwell.
If you've ever played with Rawr (linked up in the first posts) you know it's a very good tool for evaluating data. In addition, with the advent of our first mitigation idols in the game, we have an on-proc 5% dodge idol.
I went and tried to maximize dodge in Rawr. I optimized every piece of gear for the most AGI/Defense/Dodge possible. I got to 100% dodge+miss WITHOUT using trinkets, against normal mobs, with a hunter scorpid sting and a single Insect Swarm, with all the AGI consumables, etc. HP and Armor were fairly low, but that's not the point-- he was hit immune. Ask me if you want a copy of the XML or a gear list-- but essentially, high AGI gear with the most sockets, crimson spinels in each socket.
There have been a few discussions on "is it possible to get hit immune", and now the answer is a "yes, if you plan for it." I won't bother going into what a hit-immune tank means; however, I can only assume that Blizzard would think it's a Bad Thing.
So they purposely have to restrict the AGI on our items. They can't afford to put it on weapons because we could swap in a 50 AGI weapon and have every T5 druid be within trinket range of hit immunity. They can't just switch the STR and AGI on T6 because we'd all be at 80% dodge, standard.
If they can't let us easily become hit immune, they'll need to either:
- rework dodge ratings/etc to have diminishing returns (which would probably also encourage similar reworkings for parry, block, miss, etc, which may have an impact on the entire hit table, which they probably won't do)
- re-itemize to prevent us from getting more dodge on any item we already have.
In my 100% dodge set, I'm using 3 pieces of T6. I would be very surprised if they didn't reduce the AGI in at least the head/shoulders/chest in return for different DPS stats, much like S3 gear.
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