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Your problems look like they're positioning related. You shouldn't be standing around in the lock's line of sight long enough to get feared. Pop out from your hiding place to heal your warrior, but generally stay out of LoS. If you do get silenced feral charge and bash a target so you can buy some time for it to wear off. Then get off a lifebloom and get out of dodge.
You shouldn't be getting hit by the rogue at all, and when you are, you should go bear and feral charge away. You have piercing howl, hamstring, roots, nature's grasp, feral charge, bash and mace stuns to get you space. It doesn't all fall on you. Make sure your warrior is snaring, too. Cyclone the mage and abuse line of sight while your warrior kills the rogue. If your warrior is getting chain sheeped, have him grab the shadow sight buff to keep the poly off him long enough to kill the rogue.
edit:
I played a warlock/paladin combo last night with my druid and a buddy's warrior. We blew up the felhunter early on with sweeping strikes and whirlwind and a quick ms to finish it and I sat to drink 5 times over the course of the fight. It was pretty amusing to fight for that long with the absolute certainty that we'd win because my HoTs + emergency NS would let me drink when their paladin couldn't slack off for fear of losing his lock.
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