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Old 10/29/07, 11:55 AM   #12 (permalink)
Grungo
Von Kaiser
 
Dwarf Warrior
 
Feathermoon
The mentoring system does exist in CoH, yes. The reason it works so easily there (and problem with trying to implement it in WoW) is that CoH doesn't have any item system (at least it didn't the last time I played a little while before City of Villains was released -- I'm not sure how close the new invention system comes to an item system). Basically, at any given level, how powerful you were was just a matter of what powers you chose, and those powers scaled to your level. When you mentored down, they simply removed any powers you didn't have yet at that level, and scaled all your remaining powers to that level. There was no worry about having to try to convert a T5 piece of gear to something appropriate for doing RFK. How would you propose handling the vast differential of gear that exists at level 70? Would a T6 equipped level 70 character scale down to the same "power level" (for lack of a better term) as a level 70 in dungeon blues? Or would they be given the equivalent of high ilvl epics for whatever level they were mentoring to (quite probably still trivializing whatever content they were trying to run with their friend)?

Not that it's a bad idea, necessarily, but I think you underestimate the amount of work that would be required to implement the system. And given how easy it is (relatively) to reach 70, it shouldn't be that hard for friends to be able to play together. As others have stated, if you have a friend that can't level that fast because of time restraints, make an alt and bring him up to an appropriate level to quest with your friend. It shouldn't take that long at all.
 
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