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Old 10/29/07, 1:05 PM   #16 (permalink)
Douglas
Don Flamenco
 
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Night Elf Druid
 
Earthen Ring
Originally Posted by Grungo View Post
As others have stated, if you have a friend that can't level that fast because of time restraints, make an alt and bring him up to an appropriate level to quest with your friend. It shouldn't take that long at all.
Ever try to coordinate a guild full of such people? They don't just get out of sync with me, they get out of sync with each other. And being an altoholic, I don't have all that many character slots left too play around with.

I have exactly one guildmate who successfully managed the transition to the raiding game. She's healing in Karazhan and Gruul right now.

Another one ended up getting disgusted with how hard it was to make teamwork happen, and ended up deciding to pretty much only ever solo -- and shortly after hitting 70, he ended up just quitting. He comes back from time to time, with enthusiasm at first, but then the problem comes back and he gets bitter and quits again.

We have a 54th level paladin who is still that level because he had to take months away from the game due to cancer treatments. Everyone wants to play with him when he gets back, but people also do not want to completely abandon the game due to constantly dwelling on the fact of his cancer in the meantime!

This is where I usually hear the "get better friends" comment, which frankly is absurd to me. Why should a multiplayer game prevent people who want to from playing together? Why should it break communities rather than strengthening them?
 
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