View Single Post
Old 10/29/07, 5:13 PM   #56 (permalink)
Jeffrey
Von Kaiser
 
Night Elf Druid
 
Kul Tiras (EU)
I think some kind of "binding" system could be interesting. You and your partner would both get 50% of normal XP - but even if offline, you get XP for what the other does. If you're grouped, you get ~65% (and keep in mind, both will be gaining XP from kills and quests so it ends up being ~130% per member) instead. Then allow this to go further, 5 people with 20%/33% sounds good.

To prevent exploiting, require players to be in the same guild (or unguilded) and add a max 3 level difference at creation/add. Make it so that you can only add or disband entirely, no remove/quit (anyone should be able to disband). Make the costs like talent resets but progress at a faster increase rate (triple every time starting at 5g sounds good, first one's free).
And last but not least, add the same restrictions as used for signing charters plus require some kind of object which is in every major city - this pretty much stops random screens for popping up unless you decide to stand near the object all day (this could be some kind of registry or something, place it near the guild NPCs).

As additional benefits, you could think of stuff like gold sharing and a shared bank. Maybe allow characters which already have a high level character to create a "premade" lower level character if they agree to bind with a character of a similar level (but after 2.3 XP this is bordering on "extremely lazy" - I disagree with this idea myself but want to mention it anyway).
Just keep in mind that this system is meant for people who trust each other, not for people who "might just very maybe be friends.. if they get xp bonus". This means that there doesn't need to be much security like needed for guilds (so it's more like arena teams without the leader part).

I can see some problems: Powerlevelling services would love it. It wouldn't help characters who want to level up with someone higher, just group rerollers. But rerolling as a group just becomes much more interesting with a noticeable XP bonus and premades would mostly solve the level problem (unless you're way higher level but don't have premade access, lv25 and lv40 for example - guess you'll just have to suck it up and wait then... too much exploit potential to allow this).
 
User is online.
Reply With Quote