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Old 10/29/07, 6:23 PM   #67 (permalink)
Chucifer
Von Kaiser
 
Tauren Druid
 
Tortheldrin
Originally Posted by Pheroz View Post
Keep in mind, City of Heroes sidekick/examplar systems were far from perfect and ripe for exploiting.
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While the ability to team and play with friends throughout the game before the level cap is challenging at best and impossible at worst, I think trying to emulate what City of Heroes has done would be detrimental to this game as a whole.
While the powerleveling exploitations were rampant in COH, one should remember that the game focus is entirely different in COH as opposed to WOW. COH has virtually no endgame, and the entire challenge of the game was the leveling aspect. When asked what a person should do after getting to level 50 in COH, the common response was "Roll a new character." As such, everyone always has a 'work in progress character'.

Understanding this and knowing that the groups you and I played with in COH (PvP heavy) subscribed heavily to exploiting the sidekick system for XP, however, a huge portion of the COH playerbase did not and would not allow themselves to abuse the system. These people religiously use the sidekick/exemplar systems for Taskforces (instances) and for them it works out very well.

While I think a system such as this would be nice to have in WOW, I dont believe that the focus of the game is on leveling, a la COH, purely based upon the amount of endgame that is available and that is continuously being developed. The impending xp/level decrease and the xp/quest increase changes only further convince me that the devs are focused on endgame.

However, if they do implement a system, the COH exemplar system would be a great example of a succesful execution. Just don't try to 'depower gear'. That's why the Auction House exists.
 
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