Originally Posted by Fiola
The coefficient seems to be (1.1% of +dmg + 10) * weapon speed.
[Paladin] Ability Mechanics
If I remember correctly, the Live coefficient is around 1% * weapon speed, so the buff is the addition of base damage and a coefficient tweak.
|
I think the only difference is the added base bonus damage (which seems to be weapon_speed*10 so far as I test it). The spell damage coefficient seems unchanged between live and the PTR.
1.1% should be about right. I use 1/90, which happens to be 1.11111111~%, as that seems to be pretty accurate for the results I have seen.
And I am indeed testing on the PTR at the moment for those who were asking before, I have just put off testing for the week till my guests leave (I am guessing they don't want to see me hit demons for 2 hours at a time all week while I record data

)