Originally Posted by tymoney321
So why exactly is Agility>Hit for a hemo spec, if hemo doesn't have any multiplier on AP.
Also, can hemo use up its own charge? Or does it simply refresh it everytime.
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I think it's not so much that hemo matters more as that hit matters less. Combat Potency is a big factor in the argument for hit as the ultimate stat, and hemo obviously doesn't have that.
Someone on the last page said that hemo was consuming one of its own charges immediately, but that may have changed.