Originally Posted by Old Wolf
Well, you don't see the cast bar for the first 0.5 seconds, and you have to hit your interrupt before 0.5 seconds before the end. This only leaves you an 0.5 second window. Human reaction time is 0.21 seconds. The only way you're going to interrupt a 0.5 second cast is if you're only auto-attacking, and are lucky enough not to get a lag spike at the moment of cast (A mean latency of 500 often has a high standard deviation).
|
I believe this may be incorrect. Your window isn't casttime - (ping x 2). Your window is casttime - ping. 1.5 sec cast, 500ms ping = 1 second window.
You HAVE to hit your interrupt 0.5secs before the end, but when the castbar pops up (albeit delayed) it's going to run for the full 1.5 secs. It's not going to magically appear with 0.5secs already cast.