First of all thanks for this great healing guide. I like it especially since it almost 100% correlates with my personal opinion about Healing Druids. And it does not contain crap like saying you have to go 0/0/61 for raid healing.
Some remarks:
Originally Posted by giansm
The power of this technique lies in the fact that tank spike deaths often happen in a short 2 second window, which lifebloom is guaranteed to tick once in and maybe tick twice.
|
This is wrong. During 2 seconds Lifebloom will allways tick exactly twice unless it expires.
And one could add that due to the 1s tick interval Lifebloom will tick at least once before a Flash of Light hits sometimes twice. If you consider lag, it is quite possible for Lifebloom to tick even three times before any reactive heal lands.
Also, it may be a good idea to give some numbers about how much healing your spells contribute during a standard boss fight.
From my experience, Lifebloom typically provides ~70% of your healing output. Rejuvination gives gives around 20% and the rest is provided by Regrowth, Swiftmend and Healing Touch, depending on the encounter.
Also for consumables, one may add Elixir of Mastery to usefull Battle Elixirs, since it's giving Stamina, Spirit and Intelligence, which can be of advantage for some fights. However, I agree that for most encounters Healing Power is the better joice.