Originally Posted by RK
Simple experiment. I have a lockbox on my character on live- I'll get a rogue to unlock it, I'll look in it, then mail it to a bank alt and put it away for at least a week until there's been a server reset on my server and see if the contents changes.
If it requires a loot table change to reset the contents (like your crates) then there's nothing really exploitable. If it just needs a server reset, that's leads to potentially storing up hundreds of lockboxes, checking them after every downtime and only clearing the ones that come up with a blue...
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No, what I mean is that since rogue lockboxes often contain more than one item, you loot all but one thing, then log out (presumably triggering the save out function), then log back in and see if the box has the original contents back in it.
Awhile back there was a bug with rogue lockboxes that if you unlocked one and then logged out or mailed it, it would get relocked. This may be related.