Originally Posted by xmod2
I believe the way it works is that loot exists as some form of probability waveform, which then collapses into the proper loot table when the contents are observed.
As for the dead parrot, I'm afraid you got what we call Schrödinger's Crate.
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Blizzard programmers are looking into the phenomenon, but at present time can only speculate it appears to be "spooky physics."