Originally Posted by Shoxx
But there's neither a formula in the cell nor are there any hints, that the spreadsheet does even know a formula to calculate the proc-ap... That's somehow confusing to me. The ring highly out-performs the band of devastation (bt trashmob loot).
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There's no need for a calculation. The proc effect is averaged out to a static AP number. The proc is 160AP for 10 seconds. The spreadsheet assumes there's a 60 second cooldown. To average the effect out for modeling purposes you multiply 160AP by 10/60, thus the 27AP.