Originally Posted by Machinator
How accurate is that though? Shouldn't the uptime vary depending on your gear? Anything that changes how often you hit, (+hit%, flurry, haste, +crit%) would change the uptime of the proc. The Dragonspine Trophy's haste is put at 325*20%, Hourglass of the Unraveller is put at 45 AP. More attacks/sec or a higher crit% would alter the uptime of those two respectively.
Also from the tanking sheet threat there is values showing WW and execute as 100% threat, Unaffected by Stance Multiplier. Anyone have any data on this or if its just out of date? I thought I read execute was extra threat anyway.
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I don't know what the source is, but I believe whoever made the gear spreadsheet assumes an internal CD. Items that have a proc w/out an internal CD are difficult to model. That is why the gear spreadsheet just goes with an averaged out effect.