Thread: 3v3 Arena
View Single Post
Old 11/23/07, 1:24 AM   #58 (permalink)
Xavias
Piston Honda
 
Xavias's Avatar
 
Tauren Druid
 
Korgath
Originally Posted by Lord BEEF View Post
It's not even necessarily instant cast spells. Paladins just need something to do besides cast one of two heals, and bless. What needs to be boosted is the decisions per second a Paladin has to make.

If Blizzard were to do something silly like give Paladins mana burn, they'd suddenly become an active threat that can't be ignored. They need something that says "If we don't keep on the paladin, he'll do X which will hurt us".

Nothing significant will likely happen along those lines until the next expansion I'm afraid.

I know Blizzard originally intended the paladin to be the "easy" class to play, but really they need to stop with the passive durability (So many talents with % chance to resist something is an obvious example of this.) and make things more interactive. Make Paladins need to carefully juggle a variety of options in order to support their team, and reward those who do well
This is very accurate.

In my history of playing Arena, I have only had one "wtf, that paladin is insanely good" moment, and it was because he was moving perfectly rather than using abilities creatively etc. They definitely lack a "cool, you didn't put pressure on me, now i'm going to do X to you" ability.

Druids on the other hand, are extremely easy to determine skill level on, because there are so many combinations of abilities and movement that will change the outcome of the game.

Every serious Arena player wants the ability to show off their skills, and it really is fun to do so. Its a kind of fulfillment/satisfaction when you do something really well, and it visibally changes the outcome of the game.

That is why I love playing Druids so much, as opportunities to do so are literally thrown at you.

Brutal Gladiator
 
User is offline.
Reply With Quote