|
It is odd. 5v5 is the least popular bracket (by far -- any look at Armory can tell you this) for logistical reasons. Perfect balance may be impossible, but I think that ideally every spec (except prot pal and prot war, because pure survival without offense or utility doesn't really fit in the arena environment) should have a number of possible options for teammates in order to form reasonably competitive teams. Some ideal of perfect balance may be unattainable, but "I'm useless, time to reroll" shouldn't be one of the possible outcomes. And for every player who decides to reroll a druid/priest/warlock/whatever in response to the situation, there are others who just quit entirely (like Moz in this thread). It doesn't make sense.
I can understand that 2v2 is inherently going to have Rock/Paper/Scissors situations and teams that are completely nonviable. But I don't think that 3v3 necessarily poses those same issues. If Blizzard is looking solely at 5v5 when making balance decisions, that's not wise.
|