Originally Posted by Praetorian
That's my basic concern as well. I can find a 2s partner or a couple of people for 3s with nothing to do on a Saturday afternoon and we can play 50 games straight if the queues are good. It's fun, and we learn and improve as we go. I'm sure it's different in guilds/groups for whom PvP is their #1 priority,
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This is prety much exactly how I feel about 2's and 3's, at the moment. They are fun, I can win with a couple of diferent classes, I can hover between 1900 and 2100 fairly easily, etc. I do not however think, I will be winning a gladiator title on my Shaman.
Is this a problem, not sure, I'm still having fun right?
And as for "Balancing around 5v5" what a crok that is.......
Mages have very good representation in 5v5, they get buffed.... Priests have even higher representation is 5's and they get an even bigger buff.
Resto shaman are bad in 5's and they get almost nothing, while Elemental shaman who are gret in 5's get even stronger.
If Blizzard really wanted to "balanace for 5v5" they would have given Resto Shaman a castable Pain supression tallent like they gave Priests (who were already the off healer of choice by a landslide). Pain Supression is essentially the counter to the "lolgibedyourwarrior" shadow Priest/rogue/afliction lock teams that were upsetting the applecart last season.
And what does Blizzard do, they essentially give the "counter" to the class that was least in need of a buff and thus made the gap even wider between resto shaman and priests. Does this seem like a real atempt at balancing for 5's? Seems like the opposite to me.
Blizzard did not use this patch to "balance for 5's" they essentially buffed the crap out of the already dominant set up (2345) by giving even more utility to 3 of the core classes (Priest, Mage, E-Shaman).