Originally Posted by Edgewalker
Hit is a pretty miserable stat for Devastate DPS. So are, imo, two slow weapons. Using Brutalizer/Swiftsteel with Executioner/Mongoose I was able to pull just under 1400 DPS on Teron in a standard MT group (no enchancement shaman, bloodlusts, or feral druid). The entire damage cycle depends on continual supplies of rage, and is a real simple spam devastate with heroic strike and whirlwind in between mash.
I don't yet have a slower main hand, but if it's rage efficient (can fuel it's own devastate) a syphon / swiftsteel combo might even be quite a bit more.
At the highest end of all possible gear, if you could give yourself a 200 DPS one hander, protection would in fact be the premier DPS spec. Weird eh?
|
This, along with the Revenge > Devastate comment in the OP about TPS, has me wondering - at what point does devastate TPS outstrip revenge? Since revenge is a fixed value, there must be a theoretical average weapon damage where devastate will pass it for TPS, if not TPR. If you could achieve this without sacrificing everything else it would simplify tanking rotations a lot.