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Old 12/15/07, 12:38 AM   #284 (permalink)
galzohar
Bald Bull
 
Blood Elf Paladin
 
Al'Akir (EU)
Gaining aggro over healers

Assuming a healer is doing something low like 1000 HPS, with salv that would be 300 TPS. Say it's shared on 4 mobs that's 75 TPS. Over 60 seconds it's just 4500 threat which is not impossible to overcome, but consider longer duration, more threat when one of the adds is dead, and most likely higher HPS and no salv on the healers and it becomes that much harder to pull it off before a couple of healers are dead. Not to mention your TPS won't exactly be 1000+ without a boss hitting you for rage. I'd like to see a more detailed explanation of how you get aggro when the MT died on kael and karathress (assuming they're taunt immune, of course).


Linear scaling stats and their relative increase
A couple of pages ago someone showed diminishing returns on armor. However, this can be said about *ANY* stat that scales linearly. Call the stat X and benefit=a*X+b where b and a are constants, the relative incerase of adding dx would be dx/(ax+b) which obviously goes down as x increases. So saying armor has diminishing returns is kinda misleading, as every stat in the game that scales linearly (and most stats in the game scale (at least approximately) linearly). That kind of diminishing return can be said about increasing stamina for survivability, block value for threat or attack power for DPS. They all have diminishing returns on their relative increase by increasing the stat by dx, since they all scale linearly (or approximately linearly).
 
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