FAQ
1. Which gear is better? X or Y?
2. Should I choose Aldor or Scryer?
3. Who should I Earth Shield?
4. How much +healing and mp5 do I need for a heroic or Kara?
5. Can I make a macro to drop four totems at once?
6. Can I make a macro to remove poison and disease with one button?
7. Do Healing Stream and Mana Stream stack? What about…
8. How do I heal in the arena and battlegrounds?
9. Is the necklace I get from being exalted with the Shatter Sun any good for Aldor/Scryer?
1. Which gear is better? X or Y?
For a simple comparison, go to
Loot Rank. Enter the stat weights for your level that I give in this post. The only items that it won't rank correctly are trinkets and I have a whole section in this post about healing trinkets.
2. Should I choose Aldor or Scryer?
For the purpose of healing, it makes absolutely no difference. What does matter is that you become exalted with that faction so you have access to the best shoulder enchant.
3. Who should I Earth Shield?
During raids, I have cast my Earth Shield on every single class. Normally, I put it on a tank or off-tank who will take constant damage. However, sometimes the tank is getting so many heals that it’s more effective to use it on another player. And remember it will give casters an additional 30% chance to ignore spell interruption. I often Earth Shield mages and warlocks when they AOE trash. I sometimes use it on a hunter who will be kiting mobs out of range of healers. And sometimes I put it on myself or another healer when we pull aggro on trash.
Casters: Moonkin, Elemental Shaman and Shadow Priests have no talents to prevent spell pushback, which can sharply reduce their DPS in some fights. They will benefit the most from Earth Shield to boost DPS. Destruction warlocks have 70% resistance with talents. Elemental shaman with four pieces of Season 3 arena gear (Vengeful Gladiator) get 50% resistance on lightning bolts.
Mages have talents to reduce spell pushback in both the fire and arcane trees.
- Arcane mages have a first-tier talent to gives 100% resistance to spell pushback on Arcane Missiles.
- Fire mages have a third-tier talent that gives 70% resistance to spell pushback on all fire spells.
- There are no talents to reduce spell pushback on frost spells.
- With two pieces of Tier 4, any mage will have 100% spell pushback resistance on Frostbolt and Fireball spells.
Tanks: All paladins have a passive ability called Spiritual Attunement that restores mana equal to 10% of the healing they receive. Since Patch 2.1.0, they have received mana back from the healing done by Earth Shield (and Prayer of Mending). Each point of mana restored generates 0.5 threat.
4. How much +healing and mp5 should I have?
It depends on the make-up of your group. How many healers do you have? How fast do you usually kill a boss? Here are some (unbuffed) ranges:
Pre-Kara
Health 5000-6000
Mana: 7000-8000
Mp5 while casting: 115-145
Healing: 1200-1500
Tier 4
Health: 7000-7800
Mana: 8500-9600
Mp5 while casting: 125-150
Healing: 1750-2000
Tier 5
Health: 7500-8200
Mana: 9000-10,000
Mp5: 150-200
Healing: 1900-2100
Tier 6
Health: 8500-8700
Mana: 9500-10,500
Mp5: 150-300
Healing: 2000-2300
Haste: 0-200
5. Can I make a macro to drop four totems at once?
No. You can click one button four times and it will go through a cast sequence and drop four different totems.
6. Can I make a macro to remove poison and disease with one button?
No. However, there will be a talent in the resto tree in Wrath of the Lich King that will allow you to cleanse poisons, diseases and curses with one spell. For the moment, you can bind poison to one key and use a modify to make that same key when used with shift, control, alt remove disease. You can also use /castrandom if you can live with the limitations (see Macro section).
7. Do Healing Stream and Mana Stream stack? What about…
Healing: Yes
Mana: No
Mana Spring stacks with the Paladin’s Blessing of Wisdom
Tranquil Air stacks with the Paladin’s Blessing of Salvation (total of 44% threat reduction)
Healing Focus' spell interruption protection of 70% stacks with the Paladin's Aura of Concentration (35%) to provide 100% spell pushback protection (105% technically). This is one of the few mechanics in the game that is additive rather than multiplicative.
8. How do I heal in the arena and battlegrounds?
There's a good discussion here:
[shaman] Resto questions
9. Is the necklace I get from being exalted with the Shatter Sun any good for Aldor/Scryer?
[Shattered Sun Pendant of Restoration]
Aldor proc: Light’s Salvation +220 healing & +74 spell damage for 10 sec (or 36.67 healing).
Scryer Proc: Arcane Surge heals your target for 618-682.
There is 45-second cooldown. The proc is not affected by +healing gear or talents. The proc can crit and the crit rate may be affected by gear and talents (unconfirmed). Nature’s Guardian can trigger the proc. Earthshield can trigger the proc if you cast it on yourself.
For either an Aldor or a Scryer,
[Item 'brooch of naturea€™s mercy' not found!],
[Brooch of the Highborne],
[Nadina's Pendant of Purity] or
[Lord Sanguinar's Claim] are all better choices. 33 spell haste > random proc. Only use the Shattered Sun Pendant if its stats (excluding the proc) are better than the other neck you are considering. For example, Pendant >
[Emberspur Talisman].