Originally Posted by PSGarak
The one thing in favor of haste-procs is that, since they proc off of spellcasts at a constant probability, they're more likely to proc (per time interval) when you're chain-casting, which is when you would most want them and when you would most be able to take advantage of them. The procs will tend to cluster more around their own ideal circumstances. However, the internal cooldown more than anything else is really what upsets that sort of statistical dependability. If you happen to get "lucky" too soon not only is the proc wasted then, it's also unavailable later.
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Only if there isn't an internal cooldown on the proc, which both MSD & Scarab have. Then chain casting until you get it, doing nothing until the internal cooldown is up, and chain casting again would get the same number of procs as constant chain casting.