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Old 12/18/07, 9:23 PM   #77 (permalink)
galzohar
Bald Bull
 
Blood Elf Paladin
 
Al'Akir (EU)
Efficiency and mana is rather the same thing. Basically what I count is the amount of healing I can do if I use all my mana available from all sources in a given fight, and that is the only value that matters in terms of "not going oom". This is increased by all stats except haste, of course. More healing will yield more healing per mana and more mana will yield more heals and thus more healing, and therefore mp5 and +healing are interchangeable for this aspect of healing. Even crit helps here, although very slightly, as while it will generally overheal a lot more than your normal overhealing, it will sometimes not overheal and thus provide some kind of additional healing per mana.

Burst however has nothing to do with mp5, regen or even crit (as you naturally assume that if someone will die if your crit doesn't heal you fail, and you don't put people's lives on the dice especially when 9/10 will fail). Haste however helps a lot here as it's the cheapest stat per itemization point to increase HPS.

If you're going oom in a fight burst doesn't really matter as your higher HPS will not help becuase you won't be able to use it when oom and people will die. Then again if you don't have enough HPS people will die and you won't be able to use all that mana. If no matter how you adjust your gear people still die due to lack of HPS and/or mana, you need better gear or more healers in the raid (or a better raid, or better skills, but assuming skillful play for your raid it's the gear that's the issue). I'm noticing very few complaints of "he died because X was oom!" compared to how many times I get "Damn that heal didn't land fast enough / didn't heal for enough / he got bursted" or the likes. So I'm tending to improving my HPS over efficiency, while keeping an efficiency set on pieces where the difference is large enough. The only thing I'm really unsure of is how much efficiency I actually would accept dropping for the sake of higher burst. I guess i'll just have to progress more before really deciding while keeping items that I can swap based on what's needed.
 
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