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With regards to lifebloom you might want to indicate a bit how they do interact with temporary buffs now. All three lifebloom stacks work off the +heal at the most recent cast, so after popping a trinket you only need to refresh it once to get a fully trinketed bloom rolling. This means that for a, say, 20-second +heal buff you can get about 26 seconds of fully trinketed lifebloom without too much extra effort. This changes a bit the long-term asymptotic +heal equivalence of clicky trinkets for druids compared to normal classes (duration+6/cooldown instead of duration/cooldown).
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