Originally Posted by Xaviera
While the getting crushed with Shield Block "up" is one thing and definitely odd, I still can't figure out at all how Morogrim attacked so many times in such a short period, when his normal swing timer is about 1.5 seconds, a bit higher with TC up, based on WWS.
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Our theory on why Morogrim would almost always crush was that his earthquake consumed one of the shield block charges, *and* reset his swing timer. So basically, you'd have something like:
- attack
- earthquake
- attack
- frost breath
- attack
... all in a period of about 2.5-3.0 seconds. It's basically why we went to a feral druid tank, simply because we had to ensure that the inevitable crushing (when we were learning it, anyway) didn't wtfpwn the tank.
Also, are you *sure* there were no parries in that 5 times in 4 seconds span? Not necessarily *your* parries, but all it takes is him spinning around to grave a rogue and you could easily have 6 parries from pets and melee. I've seen Anetheron gain 4 parry-haste effects in 0.3 seconds due to RSTS on his Carrion Swarm, near-insta-gibbing our tank. I normally expand out WWS, go to the log section, check on "boss name" and "Involved", and then copy/paste the 4-5 pages around where the weirdness (or tank death) happened. More often than not, there's some serious parries happening from other people in there, inadvertent or not.