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As a feral druid attempting to gear up for a tanking role, I would appreciate a little bit of guidance. I know the top priority is to get immune to critical hits, followed by "decent" armor/hp/dodge values. However, I'm not really sure what "decent" counts as.
Rawr has two seperate values, mitigation (armor + avoidance) and survival (which I think is: hitpoints + mitigation, assuming no heals?), and mentions that after achieving enough hitpoints to not be killed by burst damage one should focus on mitigation. Would that be something along the lines of 15,000HP (unbuffed) for T4 level? What about T5 and T6?
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