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Nah, he's right Bink. The way it works, the PPM rate of the proc is converted to a percentage chance on hit, based on the speed of the weapon, then any attacks made with that weapon have the same percentage chance to proc.
Take Rogues and Mongoose. Last I heard, Mongoose had a proc rate of 1 PPM. For a rogue swinging a 2.6 speed sword, thats roughly a 4.3% chance to proc on each swing. A rogues slice and dice will increase the number of hits, and hence the number of procs by 30%, and every sinister strike also has a 4.3% chance to proc it. So in practice, Mongoose will proc a lot more often than once every minute.
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