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I was using an older version that didn't have the "Raid TNS" option. Looking at the default raid ISB settings you need to change a lot there to match a real raid (for example SWDs not counted, do 1/(1/MBCD+1/SWDCD) to get real average time between shadow spells for shadow priest, but remember sometimes it doesn't sync so it's actually a little longer than that). Using that I get exactly 1 crit = 1 dmg, which is pretty much what I got using the old spreadsheet version modifying crit myself.
So yeah no point with the simulator when the model works just fine and doesn't have variance ;p
The practical conclusion remains the same, 1 crit is more or less equal to 1 spell dmg for a destruction warlock, which is much higher than how good crit is for any other class (even fire mages only get 0.7-0.85 or so).
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