
Originally Posted by Valynon
While I agree this is a dps increase of ~ 4 % on your rip dps (including trinkets being used on your "buffed mangles" only) I have some concerns of its repeatibility.
Having to rip in the last second of the first mangle necessitates having an 11 second cycle becasue you must rip in that final second of the first mangle. This means you have to be at 4 or 5 combo points AND have the energy to Rip->Mangle immediately. This means in an 11 second cycle you have to start the cycle with 97+ energy and the 5 energy ticks in the 11 seconds to make it work. 1 mangle to start the cycle, 1 mangle and a rip to end it plus 2 shreds in the middle for a minimum of 4 combo points (35+40+40+42+42).
This would seem like a ton of work and a lot of procs/ticks wasted to ensure the 97 energy necessary to sustain this cycle unless you started into the first mangle with combo points or had a crit, which you would expect with any decent gear, but counting on a crit might sink you. I think overall this cycle lengthens your non-buffed rip cycle, since you have to wait for the non-cat Mangle to wear off, and shortens your double buffed rip cycle, see above. All of this for 4% on 24% (according to my Rawred gear) of your damage for a grand total of .96% dps increase? Personally no thanks.
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Aye, it's not really that attractive. But it at least isn't a bad thing, if you do happen to have the crit rate to support it. It's the same rotation as normal, just time the mangles correctly (alternating exact and slightly late). If you do have a 12s cycle normally, it won't increase your cycle time.