Originally Posted by Schnigges
Even with 19k, you can't die of 2 consecutive 10k hits because of hots and incoming heals between the 2 hits. Warrior's max hits are around 13.3k.. now warriors don't run around with 27k hp either. Healers said it was a joy to heal me.
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The problem is 2 hits can land instantly as a result of the ridiculous parry system. If there's a reasonable chance of an instagib- which there will be on an encounter where the tank has 79% total avoidance but can be two shot- then that's really not a good situation. It worked once and your healers were happy enough but why would you choose to repeat that over an extended period of time, knowing each time as you prepare to pull the tank can just fall over dead regardless of anything healers do?
For a druid to reach really high avoidance levels we have to sacrafice huge levels of hp as well as some armour; itemisation for us really hasn't let us scale very well at all from t4 level to t6 level. Warrior itemisation is so good they can maintain massive avoidance levels and still have lots of hp, defensive stance, block value, the ability to stop crushes and decently itemised expertise to really cut into boss parries. They also have reactive abilities which
will give them over 27k hp.