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As mentioned above a few times, avoidance sucks mainly because of chained crushing blows + parry mechanic.
The crush mechanic is really poorly developed and really hurts our end-game performance. Fights we should be good at tanking, heavy physical damage, like Teron, we instead suck at due to burst damage potential.
Even with the best gear possible in game, I prefer a Warrior tank over myself on every single fight. A smart Warrior with significant expertise and windfury is a much easier to heal and higher threat tank while providing max avoidance and acceptable stamina.
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