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Doesn't it seem kind of obvious that Naxx should be fairly simple to tune, since it was fine in the past?
"Casual" raiding guilds were completely able to kill Razuvious and Anub, once Faerlina was nerfed it became simple for those same guilds to kill Faerlina and Maexxna. After that they could also easily kill Noth, and by then they probably had enough gear for Patchwerk, and thus Grobbulus.
Naxx was already tuned in a way that let you pick certain easier wings to do and finish, as they just simply had flat out easier bosses. I think it was perfect before, many others agree, and if they repeated that, I can't imagine there being complaining. That particular instance having such a large amount of bosses gives them a ton of room for individual boss scaling as they move further along. A 4-5 boss raid will either have several sharp jumps, or none at all. It's just better design style to appeal to a broader range of players. The casuals can still get a significant amount of boss kills and loot, and gradually work their way around the 15 boss dungeon.
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