Originally Posted by Knasen
About the lack of spellhit...
Right now everyone and their mother use +12 dmg gems except 2 slots to activate the CSD meta. Not suprsingly the shortage of those red gems gave birth to a big outcry about the droprate of the epics gems, which I think they increased with last patch. This change will probably force players to use other gems such as 6 dmg, 5 spellhit so the amount of usable gems will go up, not bad if you ask me.
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Which is true, except +Dmg has no cap, and +hit does.
Which wasn't *as* big a deal when it was just my money buying new gems as I danced around the 16% +hit cap, but is a bigger deal with epic gems.