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Old 02/11/08, 6:27 PM   #948 (permalink)
Nezralix
Bald Bull
 
Orc Warrior
 
Burning Blade
Originally Posted by Cathela View Post
You could extrapolate from the level 60 and level 70 numbers, but that assumes that Blizzard will keep scaling things linearly. But they could very easily change the rate of scaling for the next expansion (just as many things scale differently for 60->70 than they do for 1->60). For all practical purposes, the level 80 numbers will be whatever the developers want them to be.


Yeah, that's going to be annoying. As a prot paladin it's nice to be able to get a boatload of waters at the beginning of the raid and the just use them anytime there's a tiny break in the action to top off mana for the next pull.
Even if you were to extrapolate from the stat budget scaling, you'd be lacking consistent information about the values associated with skills, in terms of base values and mana cost. It would be pointless to try to extrapolate that information, because it varies wildly from skill to skill. And moreover, if mana is going to be anything other than a non-factor, they're going to have to do something different with skill costs. As it stands, you would assume they'd increase mana costs by 10-20%, and then assume that overall spell damage from gear will increase by around 75%, thus placing shadow priests into the realm of infinite mana, and warlocks in a good position as well. In fact, assuming that regeneration from gear increases by 75% as well, every class will be in a roughly analogous place.

And they can't very well just drastically increase mana costs on level 80 skills, because that'll just place extra emphasis on using the level 70 versions for huge efficiency gains.

So whatever they do will probably have to involve some formula changes, or some other non-trivial modifications.
 
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