Originally Posted by Fugazor
Amount of mana restored is the same, so people who drink normally (full 30 sec duration) will not be affected.
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He means that it's going to be fun to have to sit down for a full 30 seconds to regenerate the same amount of mana you might have regenerated after 10 seconds as a low-level caster. Anecdotally, before 70 it's rare that you need to drink the max duration to hit a full mana bar. A small matter, maybe, but it basically enforces maximum downtime between mana bars.
I don't see why they didn't just implement this drinking change to Star's Tears and possibly Mage water, adding a bit of flavour text and keeping other water functionally unchanged. In PvE, you could use the conjured biscuits if you had time to recover, or normal vendor bought water if you needed a quick burst for successive pulls.
It really is nothing more than an inconvenience for any mana user outside of arena, and seems an inappropriate fix to the problems water brings to arena. Changing the wider game for the sake of the Arena metagame strikes me as odd any way you put it.