Originally Posted by North101
Didn't see this mentioned but I finally got on to the PTRs and checked out the new lacerate. After doing a few tests, the it was almost exactly 1% AP per application at each of the AP levels I tried.
As for how the initial bleed damage scaled, they seemed to have nerfed the initial damage to around 25 at ~300 AP but made it scale and do around 42 damage at around 2500 AP and I was having it crit for around ~100 with trinkets. It is possible that this is a bug or they forgot to update the tooltip for it.
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Lacerate 2.4:
Initial Damage: 31 + 1 % AP, modified by Naturalist
Total Bleed Damage: 155 + 5 % AP per Application, modified by Naturalist and Mangle.
(Determined by linear regression with 99.7 % accuracy)
This effectively means your TPS increases by 0.825 % of your AP with a mangled 5-stack lacerate that's refreshed once every 12s (i bit more or less depending on your crit rate and the target's armor). So that's a 21 TPS increase with 2500 AP, not really noticable.
Edit: I didn't include bear aggro bonus and initial damage in the TPS calc.