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Old 02/17/08, 3:02 PM   #32 (permalink)
Valerian
Don Flamenco
 
Night Elf Druid
 
Blackhand
Originally Posted by Nezralix View Post
The issue is that "casual" vs. "hardcore" is an idiotic distinction that fails to account for reality.
The real distinction should likely be "those who can raid successfully" and "those who cannot raid successfully" if you want to be terribly accurate about it. There are more casual scheduled guilds (say the 3 raid per week max) ones who can beat content. Similarly there are guilds that can bang their heads against content 5 days a week and not succeed (and I speak from experience in the latter). The plain simple fact is that some people are incapable of bringing their level of play up to that required to raid successfully. Whether this can be due to poor play (lack of spatial awareness, slow reflexes) or a lack of willing to learn (unable to spec properly, gear properly etc) or even those that do not have the time or means to get groups organized properly.

Personally I don't see making the game more casual friendly, at lower than top level content, a problem. Accomplishments don't suddenly change because someone else can do it easier now. The problem is recognition of those accomplishments tend to be gear instead of something less tangible. Adding this type of intangible would go a long way to sooth the pride of those who feel their "accomplishment" are being taken away. 4
 
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